<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2012 Evol Online -->
<sprite>
    <imageset name="npc"
              src="graphics/sprites/npcs/sprite/tarlan.png"
              width="64"
              height="64"
              offsetX="-6"/>

    <action name="stand" imageset="npc">
        <animation direction="default">
            <!-- Getting Ready To Fight -->
            <frame index="0" delay="3140" offsetX="8"/>
            <frame index="1" delay="100" offsetX="5"/>
            <frame index="2" delay="220" offsetX="4"/>
            <!-- Fights -->
            <frame index="3" delay="110"/>
            <frame index="4" delay="140"/>
            <sequence start="5" end="6" delay="120"/>
            <frame index="5" delay="90"/>
            <frame index="4" delay="140"/>
            <frame index="3" delay="110"/>
            <frame index="4" delay="130"/>
            <sequence start="5" end="6" delay="120"/>
            <frame index="5" delay="90"/>
            <frame index="4" delay="140"/>
            <frame index="3" delay="110"/>
            <!-- Stops -->
            <frame index="7" delay="110" offsetX="5"/>
            <frame index="0" delay="100" offsetX="8"/>
            <frame index="8" delay="800" offsetX="10"/>
            <frame index="0" delay="120" offsetX="8"/>
            <frame index="1" delay="100" offsetX="5"/>
            <frame index="2" delay="210" offsetX="4"/>
            <!-- Fights Again Longer And Faster -->
            <frame index="3" delay="100"/>
            <frame index="4" delay="130"/>
            <sequence start="5" end="6" delay="110"/>
            <frame index="5" delay="90"/>
            <frame index="4" delay="120"/>
            <frame index="3" delay="100"/>
            <frame index="4" delay="130"/> 
            <sequence start="5" end="6" delay="100"/>
            <frame index="5" delay="80"/>
            <frame index="4" delay="120"/>
            <frame index="3" delay="100"/>
            <frame index="4" delay="120"/>
            <sequence start="5" end="6" delay="100"/>
            <frame index="5" delay="80"/>
            <frame index="4" delay="120"/>
            <frame index="3" delay="100"/>
            <frame index="4" delay="120"/>
            <sequence start="5" end="6" delay="110"/>
            <frame index="5" delay="80"/>
            <frame index="4" delay="120"/>
            <frame index="3" delay="100"/>
            <frame index="4" delay="130"/>
            <sequence start="5" end="6" delay="110"/>
            <frame index="5" delay="90"/>
            <frame index="4" delay="130"/>
            <frame index="3" delay="110"/>
            <!-- Gets Hit -->
            <frame index="7" delay="110" offsetX="5"/>
            <frame index="0" delay="100" offsetX="8"/>
            <frame index="8" delay="900" offsetX="10"/>
            <frame index="9" delay="140" offsetX="11"/>
            <!-- Down -->
            <frame index="10" delay="110" offsetX="8" offsetY="2"/>
            <!-- Bird -->
            <sequence start="11" end="12" delay="110" repeat="9" offsetY="5" offsetX="8"/>
            <!-- Sit -->
            <frame index="13" delay="90" offsetY="5" offsetX="8"/>
            <frame index="14" delay="8910" offsetY="5" offsetX="8"/>
            <!-- Get Back -->
            <frame index="15" delay="130" offsetX="8"/>
            <frame index="0" delay="3140" offsetX="8"/>
        </animation>

        <animation direction="left">
            <frame index="0" offsetX="8"/>
        </animation>
    </action>
</sprite>
